![]() Despite the body sizes being pretty close, clothing will not be compatible. Hair should be compatible but will need adjustment around the body for longer styles. Hats and things based entirely on the head should be compatible. ![]() MZ female is one pixel shorter, MZ male is one pixel longer.ĬONCLUSION, if you're using MV generator parts on MZ characters: The characters sprites are taller than one tile, and overlap with the tile above the one theyre standing on, slightly obscuring it. Suits: A Buisness RPG is an example of tall overworld sprites. MZ are definitely skinnier - the shoulders of both types are one pixel narrower than the MV versions and the arms and legs are skinnier. I want to make taller sprites for Actors in SV and the overworld. I thought maybe they could share gloves but the positioning on the sideviews is off. Eyes are also the same size, MZ just looks smaller because the shading is different. The eyes are a bit different, sharing a couple shades of blue but MZ having another medium shade and MV having a light one. ![]() The other body/underwear colours are exactly the same. MZ has a dark brown as the darkest outline where MV uses black. Tall Sprite Maker (Logo coming soon, if people like the Idea) GENERAL TALK I was making a Monster Maker but I realised that Chibi Characters arent good. Added those ones in the green boxes with the blue outlines. This is for reference only and not an invitation for you to rant about how much you hate whichever style you hate. ![]() )ĭid this for my own reference and the question of Can MV Generator Parts Be Used On MZ Bodies At All/Can I Have MV And MZ Characters In A Project Or Will It Look Weird, but some of you might be interested. To make your character 2 block high, you need to graphically edit the sprite. The '' just tell the program to animate from the top row to the bottom row of the sprite, and the '' symbol just tell the program that it is only one sprite instead of a sheet of 8 sprites. You'd have to speak to someone with authority to actually confirm this.( I hope this is in the right section. It has nothing to do with the '' or the '' symbol. I can't say with 100% certainty that this isn't allowed as I don't know where in the software license it lists this, but I think I've seen people told before that they can't modify the software in such a way. png at the end It cant be seen in data base. png and and with no success I also notice when I name my sprite sheet. ![]() So, I'd imagine that edits to the inbuilt editor to allow space for larger image files or to increase the number of character tabs (male/female/kid) would not be allowed. yes I tried again with both making my sprite sheet 12x 8 size aswell as 3x4 size and also naming it. This is the reason why many plugins have their own external editors, as they're not allowed to create new buttons or modify the layout of the actual UI. However, you can't edit the MV editor/user interface. anyone can edit the rpg_*'s files that are found in every project. You're correct in thinking that you can edit parts of MV software- e.g. ( View all tags) Explore game assets tagged RPG Maker and tall-sprites on itch.io. (I think this thread actually needs to moved to project recruitment instead.) As far as I remember, threads in this sub-forum (RPG Maker MV Resources) don't go through a moderation queue, so it's hard to say that it's actually been 'approved'. ![]()
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